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Drake Kazmierczak
Drake Kazmierczak
Artist and Creator
Tacoma, United States

Summary

Talented 3D Artist with over 12 years of experience in creating 3D graphics. Possesses strong artistic and forward-thinking skills. Has been a valued asset to companies such as InContext Solutions and the National Center of Telehealth & Technology. Thrives in tight deadline-driven work environments, consistently delivering high-quality work with minimal supervision. Proficient in creating a wide range of content, including 3D characters, environments, and 2D graphic designs.

Skills

Illustration3D Animation3D Modeling3D VisualizationCharacter ModelingEnvironment ModelingCharacter DesignVideo EditingComic Art

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance B2M
Substance B2M
Unity
Unity
Unreal Engine
Unreal Engine
Premiere
Premiere
Marvelous Designer
Marvelous Designer
After Effects
After Effects
Illustrator
Illustrator
SpeedTree
SpeedTree
Audition
Audition
R3DS Wrap
R3DS Wrap
3ds Max
3ds Max

Productions

    • Video Game
      Puppet Master the Game
    • Year
      2023
    • Role
      Lead Deigner and 3D Artist.
    • Company
      October Games
    • Video Game
      Horror Legends
    • Year
      2021
    • Role
      Lead Designer and 3D Artist
    • Company
      October Games
    • Video Game
      Balsa Model Flight Sim
    • Year
      2019
    • Role
      3D Content Developer
    • Company
      Floating Origin Studios

Experience

  • Lead 3D Artist - Game Designer at October Games
    Tacoma
    October 2021 - Present

    October Games began as a passion project outlet in 2012, evolving to full-time work in 2021. Led as Game Designer and crafted graphics for 'Horror Legends' and 'Puppet Master: The Game,' both earning 'Very Positive' Steam reviews.

    Created hero characters through modeling, texturing, rigging, and animation for 'Horror Legends' and 'Puppet Master: The Game.' Also designed, 3D modeled, and optimized multiplayer levels for both titles. Managed 2D graphics for Steam Store Pages and edited gameplay trailers.

    Supervised a team of two artists, one programmer, and an Audio Designer. Fostered lasting relations with Full Moon Features, collaborating on a game based on their IP, 'Puppet Master' and 'Subspecies.'

  • 3D Content Developer at Floating Origin Studios
    Remote
    May 2018 - February 2021

    Hired as a freelance 3D artist to contribute to the indie title 'Balsa Mobile Flight Sim. Created expansive open-world 3D environments, props, and avatars. Additionally, focused on optimizing art assets for compatibility with Virtual Reality hardware.

  • 3D Character Artist at Rilly Boss Studios
    Denver (Remote)
    November 2017 - May 2018

    Hired as a freelance 3D artist to contribute to the indie title 'Knights of the Drowned Table. Created 3D character models and character concept art. Furthermore, specialized in optimizing game assets and environments for compatibility with Oculus Rift and HTC Vive

  • 3D-Generalist / Task Lead at InfoReliance/ The National Center for Telehealth & Technology (T2)
    Tacoma
    July 2013 - September 2017

    Contracted by InfoReliance for DoD psychological health app 3D graphics. Promoted for standout 3D Generalist work, became Task Lead. Managed tasks, streamlined workflows, reducing workload. Designed 3D characters, environments, crafted storyboards for mobile games. Directed voice and motion capture actors.

  • 3D Artist at InContext Solutions
    Chicago
    August 2009 - September 2012

    Recruited via college professor's endorsement, led graphics for diverse digital market research projects. Created high-quality real-time graphics for online 3D simulations, skillfully recreating environments from limited references, optimizing for Unity Web Player. Oversaw contractor asset quality, delivering exceptional 3D and 2D art under tight schedules. Managed in-house and contractor work.